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- RT @mlobastov: Hold your iPad over the air conditioner, it recognises the model, provides you with visual instructions on how to fix it. #a… 4 days ago
- Great links #arcamp http://t.co/FaI2g4zNLf 4 days ago
- RT @iDesignTraining: @metaioUS showing example of toilet training for kids using augmented reality #ARcamp 4 days ago
- #arcamp "its a 3d high tech potty celebration" metaio quote of the day 4 days ago
- #arcamp dedicated hardware is needed for AR to live up to its promise. 4 days ago
- #arcamp Trak Lord (awesome name) from Metaio. Aiming to make AR ubiquitous on mobiles by simplifying. 4 days ago
- RT @ARstudioEDU: Congratulations to everyone who participated in the #AR Mini Design Workshop this afternoon! #ARcamp #inspiredu2 http://t… 4 days ago
- #ARcamp design29.naa.gov.au need higher contrast for images in AR 5 days ago
- #ARcamp greatest strength of the game was the sophistication of the "ai" of the human actors 5 days ago
- #ARcamp AIE talking about 35 17 south with cytc. Went to this and had a ball. Very much like a live action point click game 5 days ago
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Category Archives: animation
Machinima Expo Nov 2012
Machinima is the art (or is that science?) of using video games and virtual worlds to make movies. Rather than going to the hassle of finding or building sets, props and costumes, you can simply start playing the game (or … Continue reading
GoAnimate showcase – quick demo of some features
I put this together for a pd session for some of our teachers – hopefully it captures the vibe of the Go!Animate tool. It’s not specifically about gaming but this is a useful tool for developing richer content and really … Continue reading
Posted in animation, education, Uncategorized
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