Meta
Blogroll
Twitter
- RT @mlobastov: Hold your iPad over the air conditioner, it recognises the model, provides you with visual instructions on how to fix it. #a… 1 day ago
- Great links #arcamp http://t.co/FaI2g4zNLf 1 day ago
- RT @iDesignTraining: @metaioUS showing example of toilet training for kids using augmented reality #ARcamp 1 day ago
- #arcamp "its a 3d high tech potty celebration" metaio quote of the day 1 day ago
- #arcamp dedicated hardware is needed for AR to live up to its promise. 1 day ago
- #arcamp Trak Lord (awesome name) from Metaio. Aiming to make AR ubiquitous on mobiles by simplifying. 1 day ago
- RT @ARstudioEDU: Congratulations to everyone who participated in the #AR Mini Design Workshop this afternoon! #ARcamp #inspiredu2 http://t… 1 day ago
- #ARcamp design29.naa.gov.au need higher contrast for images in AR 1 day ago
- #ARcamp greatest strength of the game was the sophistication of the "ai" of the human actors 2 days ago
- #ARcamp AIE talking about 35 17 south with cytc. Went to this and had a ball. Very much like a live action point click game 2 days ago
Archives
Categories
- 3D modelling
- activities
- activity
- alternate reality games
- animation
- ARG
- art
- badges
- blogging
- casual games
- collaboration
- conference
- controllers
- croquet
- Delicious links
- education
- eduversal
- elearning
- epistemic games
- experience
- fiero
- first person learner
- first person perspective
- first person shooter
- flow
- fps
- fun
- game design
- games
- games based learning
- gamesmooc
- gamification
- genres
- health
- immersion
- information
- institutional support
- interaction
- language
- machinima
- media
- missions
- mmog
- mobile games
- MOOC
- motor skills
- multitasking
- music
- orientation
- promotion
- research
- roleplay
- scenarios
- second life
- simulation
- structure
- theory
- training
- Uncategorized
- VET
- video
- violence
- virtual world
- what is a game
- workshop
- writing
Category Archives: multitasking
Creating the First Person Learner: Educational Applications of the First Person Shooter game genre (Me, 2008)
Creating the First Person Learner: Educational Applications of the First Person Shooter game genre. Abstract Many students’ initial experiences of Vocational Education and Training (VET) involve spending large amounts of time methodically developing foundation skills and knowledge in their chosen … Continue reading
Posted in activities, activity, casual games, collaboration, controllers, education, elearning, experience, first person learner, first person perspective, first person shooter, game design, immersion, interaction, language, missions, multitasking, research, second life, simulation, structure, training, VET, violence, what is a game, writing
Tagged first person shooter, fps, game design, language, pedagogy
1 Comment
Thoughts on: Kearney, P. (2005) Cognitive Callisthenics: Do FPS computer games enhance the player’s cognitive abilities?
Kearney, P. (2005) Cognitive Callisthenics: Do FPS computer games enhance the player’s cognitive abilities? Proceedings of DiGRA 2005 Conference: Changing Views – Worlds in Play . Vancouver, BC: DiGRA Kearney developed a highly quantified method for analysing the cognitive abiliities … Continue reading
Posted in first person shooter, fps, multitasking, research, Uncategorized
Tagged cognitive, counter-strike, fps, multitasking, research
Leave a comment