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- RT @mlobastov: Hold your iPad over the air conditioner, it recognises the model, provides you with visual instructions on how to fix it. #a… 2 days ago
- Great links #arcamp http://t.co/FaI2g4zNLf 2 days ago
- RT @iDesignTraining: @metaioUS showing example of toilet training for kids using augmented reality #ARcamp 2 days ago
- #arcamp "its a 3d high tech potty celebration" metaio quote of the day 2 days ago
- #arcamp dedicated hardware is needed for AR to live up to its promise. 2 days ago
- #arcamp Trak Lord (awesome name) from Metaio. Aiming to make AR ubiquitous on mobiles by simplifying. 2 days ago
- RT @ARstudioEDU: Congratulations to everyone who participated in the #AR Mini Design Workshop this afternoon! #ARcamp #inspiredu2 http://t… 2 days ago
- #ARcamp design29.naa.gov.au need higher contrast for images in AR 3 days ago
- #ARcamp greatest strength of the game was the sophistication of the "ai" of the human actors 3 days ago
- #ARcamp AIE talking about 35 17 south with cytc. Went to this and had a ball. Very much like a live action point click game 3 days ago
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Tag Archives: games
Why is it always a first person shooter?
One of the things that has come from the thought I have put into my project (full details to come shortly) into educational applications of FPS style games has been a real belief that first person perspective gaming is a … Continue reading
Questions for the First Person Learner project
I’ve spent a good part of the day exploring the fascinating Fuchs-Eckermann project (more on this soon) and I know it’s been good because it’s brought up a number of questions that I think are going to be important to … Continue reading
Posted in activities, casual games, education, elearning, first person learner, game design, information, language, missions, research, structure
Tagged 903project, games, game_design, issues, motivation, questions
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Developing Us 08 Presentation – Games to challenge and engage learners
We had a big institute wide talkfest and professional development day here last week and my colleague aAron and I ran a short session on games in learning. Overall people seemed interested but problems with Flash on the computers meant … Continue reading
Posted in education, elearning
Tagged developing us, edugames, games, ideas, learning, presentation
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Essential game elements: good writing and great puzzles – Portal
I went out and treated myself to an Xbox 360 during the week and based on the growing mountains of praise, the first game I bought was the Valve bundle The Orange Box. This includes Half-Life 2, a couple of … Continue reading
Posted in fun, game design, games, writing
Tagged game design, games, gaming, portal, puzzles, the orange box, writing
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