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- RT @mlobastov: Hold your iPad over the air conditioner, it recognises the model, provides you with visual instructions on how to fix it. #a… 20 hours ago
- Great links #arcamp http://t.co/FaI2g4zNLf 20 hours ago
- RT @iDesignTraining: @metaioUS showing example of toilet training for kids using augmented reality #ARcamp 20 hours ago
- #arcamp "its a 3d high tech potty celebration" metaio quote of the day 20 hours ago
- #arcamp dedicated hardware is needed for AR to live up to its promise. 20 hours ago
- #arcamp Trak Lord (awesome name) from Metaio. Aiming to make AR ubiquitous on mobiles by simplifying. 20 hours ago
- RT @ARstudioEDU: Congratulations to everyone who participated in the #AR Mini Design Workshop this afternoon! #ARcamp #inspiredu2 http://t… 21 hours ago
- #ARcamp design29.naa.gov.au need higher contrast for images in AR 1 day ago
- #ARcamp greatest strength of the game was the sophistication of the "ai" of the human actors 1 day ago
- #ARcamp AIE talking about 35 17 south with cytc. Went to this and had a ball. Very much like a live action point click game 1 day ago
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Tag Archives: mobile games
Alternate Reality Games and an idea for mobile gaming
Alternate Reality Games (ARGs) take a cross media approach to game play and attempt to bring the action more into the player’s day to day life. Wikipedia says that: An alternate reality game (ARG) is an interactive narrative that uses … Continue reading
Posted in activities, activity, ARG, experience, fun, game design, genres, missions, mobile games
Tagged alternate reality games, ARG, game design, mobile games, storytelling
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