Category Archives: 3D modelling

Gameglobe – free? adventure game creator

The world of game creation tools for every day users just keeps getting more interesting with the upcoming launch of Gameglobe, tied into Deus Ex: Human Revolution developer Square Enix. (They also make a little underground series called Final Fantasy) … Continue reading

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Just Leap In – a fantastic browser based virtual world tool

Screenshots of a room I created in around an hour in Just Leap In – visit it at http://www.justleapin.com/shares/9299:7CWxWoP4 It’s as close as I’ve been able to get to a hospital ward with the available furniture and objects. The ability … Continue reading

Posted in 3D modelling, croquet, education, game design, second life, simulation, virtual world | Tagged , , , , , , | Leave a comment

Thoughts on: UnrealTriage: A Game-Based Simulation for Emergency Response (McGrath & Hill,

McGrath, D. and Hill, D. (2004) UnrealTriage: A Game-based Simulation for Emergency Response Institute for Security Technology Studies, Dartmouth College. Retrieved 31st May 2008 from http://www.ists.dartmouth.edu/library/58.pdf McGrath and Hill describe the process they went through in developing an emergency response … Continue reading

Posted in 3D modelling, activities, activity, experience, first person learner, first person perspective, fps, simulation | Tagged , , , , , | Leave a comment

Guess who learnt how to add textures to the 3D game?

Go on – guess 🙂 I’ve spent a good part of the day battling with the FPS Creator segment editor, a tool that allows you to create your own walls/rooms/floors and so on in FPS Creator. This largely came about … Continue reading

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