Category Archives: activity

Game based learning and MOOCs – some thoughts on both.

I’ve been participating in a Games-based Learning MOOC (Massive Open Online Course) for the last 3 weeks and thought that it was time to take a moment to reflect on how it is going. This is actually the third MOOC … Continue reading

Posted in activities, activity, ARG, collaboration, conference, education, games, games based learning, MOOC, research, structure, theory, workshop | Tagged , | Leave a comment

Mechanical Hoist Training Sim – Android Apps on Google Play

Free Android based simulation developed for training health professionals in using mechanical hoists. Looks quite interesting. Read more

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Branching roleplay test

Just seeing if this works – hosted in Dropbox

 

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Aldrich’s questions for subject matter experts

Clark Aldrich is one of the best writers around on the use of simulations/games in education – I picked up two of his books over the break and am looking forward to diving into them soon. He keeps a great … Continue reading

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Creating the First Person Learner: Educational Applications of the First Person Shooter game genre (Me, 2008)

Creating the First Person Learner: Educational Applications of the First Person Shooter game genre. Abstract Many students’ initial experiences of Vocational Education and Training (VET) involve spending large amounts of time methodically developing foundation skills and knowledge in their chosen … Continue reading

Posted in activities, activity, casual games, collaboration, controllers, education, elearning, experience, first person learner, first person perspective, first person shooter, game design, immersion, interaction, language, missions, multitasking, research, second life, simulation, structure, training, VET, violence, what is a game, writing | Tagged , , , , | 1 Comment

Thoughts on: UnrealTriage: A Game-Based Simulation for Emergency Response (McGrath & Hill,

McGrath, D. and Hill, D. (2004) UnrealTriage: A Game-based Simulation for Emergency Response Institute for Security Technology Studies, Dartmouth College. Retrieved 31st May 2008 from http://www.ists.dartmouth.edu/library/58.pdf McGrath and Hill describe the process they went through in developing an emergency response … Continue reading

Posted in 3D modelling, activities, activity, experience, first person learner, first person perspective, fps, simulation | Tagged , , , , , | Leave a comment

Thoughts on: Authentic Learning Experiences Through Play: Games, Simulations and the Construction of Knowledge – Lisa Galarneau

Galarneau, L. (2005) Authentic Learning Experiences Through Play: Games, Simulations and the Construction of Knowledge. Proceedings of DiGRA 2005 Conference: Changing Views – Worlds in Play . Vancouver, BC: DiGRA I think I might have me a little gamelearner crush … Continue reading

Posted in activities, activity, education, elearning, experience, first person learner, game design, information, simulation, Uncategorized, VET | Tagged , , , , , | 2 Comments

Thoughts on: From “First Person Shooter” to Multi-User knowledge spaces – Mathias Fuchs and Syl Eckermann

Fuchs, M. & Eckermann, S. (2001) From “First Person Shooter” to Multi-User Knowledge Spaces. In F. Nack (Ed.) Proceedings COSIGN 2001 – 1st Conference on Computational Semiotics for Games and New Media (pp. 83-87). CWI, Amsterdam. In 2001, Fuchs and … Continue reading

Posted in activity, collaboration, education, elearning, experience, first person learner, first person perspective, first person shooter, game design, Uncategorized | Tagged , , , , | 1 Comment

Alternate Reality Games and an idea for mobile gaming

Alternate Reality Games (ARGs) take a cross media approach to game play and attempt to bring the action more into the player’s day to day life. Wikipedia says that: An alternate reality game (ARG) is an interactive narrative that uses … Continue reading

Posted in activities, activity, ARG, experience, fun, game design, genres, missions, mobile games | Tagged , , , , | 2 Comments

Playing: Team Fortress 2 on Xbox Live

My feeling with games in education is that it’s important to actually get out there and play them to understand best how the elements that make them so engaging actually work. Having done the Portal thing, I was ready to … Continue reading

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