Category Archives: ARG

HighScore House – Gamifying chores – update

A couple of weeks ago I mentioned that I was going to try out HighScore House – an online system for tracking and rewarding kids (and parents I guess) for household tasks. We’re still tweaking the system – and it’s … Continue reading

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GamesMOOC – participant contributions (Part 2)

Continuing on with looking at the great participant contributions in the GamesMOOC: There was a great discussion (mainly) between grasshopper98 and akoutropoulos about the pros and cons of collaboration and competition in classroom games – how they can work to … Continue reading

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GamesMOOC Week 5 – Alternate Reality Games

Alternate Reality Games (ARGs) was the focus for Week 5, those games that spill over into “real life” and make use of a range of delivery platforms to present clues to puzzles that generally are intended to be solved in … Continue reading

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Game based learning and MOOCs – some thoughts on both.

I’ve been participating in a Games-based Learning MOOC (Massive Open Online Course) for the last 3 weeks and thought that it was time to take a moment to reflect on how it is going. This is actually the third MOOC … Continue reading

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Alternate Reality Games and an idea for mobile gaming

Alternate Reality Games (ARGs) take a cross media approach to game play and attempt to bring the action more into the player’s day to day life. Wikipedia says that: An alternate reality game (ARG) is an interactive narrative that uses … Continue reading

Posted in activities, activity, ARG, experience, fun, game design, genres, missions, mobile games | Tagged , , , , | 2 Comments