Category Archives: elearning

Creating the First Person Learner: Educational Applications of the First Person Shooter game genre (Me, 2008)

Creating the First Person Learner: Educational Applications of the First Person Shooter game genre. Abstract Many students’ initial experiences of Vocational Education and Training (VET) involve spending large amounts of time methodically developing foundation skills and knowledge in their chosen … Continue reading

Posted in activities, activity, casual games, collaboration, controllers, education, elearning, experience, first person learner, first person perspective, first person shooter, game design, immersion, interaction, language, missions, multitasking, research, second life, simulation, structure, training, VET, violence, what is a game, writing | Tagged , , , , | 1 Comment

Thoughts on: Authentic Learning Experiences Through Play: Games, Simulations and the Construction of Knowledge – Lisa Galarneau

Galarneau, L. (2005) Authentic Learning Experiences Through Play: Games, Simulations and the Construction of Knowledge. Proceedings of DiGRA 2005 Conference: Changing Views – Worlds in Play . Vancouver, BC: DiGRA I think I might have me a little gamelearner crush … Continue reading

Posted in activities, activity, education, elearning, experience, first person learner, game design, information, simulation, Uncategorized, VET | Tagged , , , , , | 2 Comments

Further thoughts on : Expositur project (Fuchs and Eckermann)

Fuchs, M. (2001) Expositur – A Virtual Knowledge Space (Theory). Retrieved May 25, 2008 from Syl.Eckermann website http://syl-eckermann.net/expositur/theory.html I came across some additional information written by Mathias Fuchs about this project that raised a few more ideas worth quickly sharing. … Continue reading

Posted in education, elearning, experience, first person learner, first person perspective, first person shooter, fps, fun, game design, games, information, interaction, research, simulation, virtual world, what is a game | Tagged , , , , | Leave a comment

Thoughts on: From “First Person Shooter” to Multi-User knowledge spaces – Mathias Fuchs and Syl Eckermann

Fuchs, M. & Eckermann, S. (2001) From “First Person Shooter” to Multi-User Knowledge Spaces. In F. Nack (Ed.) Proceedings COSIGN 2001 – 1st Conference on Computational Semiotics for Games and New Media (pp. 83-87). CWI, Amsterdam. In 2001, Fuchs and … Continue reading

Posted in activity, collaboration, education, elearning, experience, first person learner, first person perspective, first person shooter, game design, Uncategorized | Tagged , , , , | 1 Comment

Questions for the First Person Learner project

I’ve spent a good part of the day exploring the fascinating Fuchs-Eckermann project (more on this soon) and I know it’s been good because it’s brought up a number of questions that I think are going to be important to … Continue reading

Posted in activities, casual games, education, elearning, first person learner, game design, information, language, missions, research, structure | Tagged , , , , , | Leave a comment

Guitar Rising – the line between games and learning tools blurs a little more

I’ve mentioned games using Guitar styled interfaces before – Fret Nice being one example and the entirely awesome Guitar Hero series of course being another. Guitar Rising looks like it may well take this a step further with PC based … Continue reading

Posted in controllers, education, elearning, experience, fun, interaction, motor skills, music | Tagged , , , , , | 3 Comments

Developing Us 08 Presentation – Games to challenge and engage learners

We had a big institute wide talkfest and professional development day here last week and my colleague aAron and I ran a short session on games in learning. Overall people seemed interested but problems with Flash on the computers meant … Continue reading

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