Category Archives: first person learner

Questions for the First Person Learner project

I’ve spent a good part of the day exploring the fascinating Fuchs-Eckermann project (more on this soon) and I know it’s been good because it’s brought up a number of questions that I think are going to be important to … Continue reading

Posted in activities, casual games, education, elearning, first person learner, game design, information, language, missions, research, structure | Tagged , , , , , | Leave a comment

Designing the First Person Learner: some general thoughts

The question of violence in FPS games and what this means in a learning (and wider) context often lurks at the fringes of any thinking I do about the First Person Learner genre. The software package that I’m using – … Continue reading

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Investigating: Possible applications of First Person Perspective/Shooter games in education

Yep, it’s this old hobby-horse again but I still believe that FPP/FPS games can prove useful in education. Research into this field is still a little scant but I have found some useful stuff – not just about using these … Continue reading

Posted in activities, education, experience, first person learner, first person perspective, first person shooter, fps, game design, games, research, simulation, training, VET, what is a game | Tagged , , , , , , , , , , , | 2 Comments