Category Archives: immersion

GamesMOOC Week 3 – Gamification

While it has become quite faddish in education circles and keenly taken on by business (think loyalty programmes for one) which has prompted something of a backlash (you’re doing it wrong), there are still a lot of elements of gamification … Continue reading

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Creating the First Person Learner: Educational Applications of the First Person Shooter game genre (Me, 2008)

Creating the First Person Learner: Educational Applications of the First Person Shooter game genre. Abstract Many students’ initial experiences of Vocational Education and Training (VET) involve spending large amounts of time methodically developing foundation skills and knowledge in their chosen … Continue reading

Posted in activities, activity, casual games, collaboration, controllers, education, elearning, experience, first person learner, first person perspective, first person shooter, game design, immersion, interaction, language, missions, multitasking, research, second life, simulation, structure, training, VET, violence, what is a game, writing | Tagged , , , , | 1 Comment

Thoughts on: Beyond the Shooter Game: Examining Presence and Hostile Outcomes Among Male Game Players (Eastin and Griffiths)

Eastin, M. and Griffiths, R. (2006) Beyond the Shooter Game: Examining Presence and Hostile Outcomes Among Male Game Players. Communication Research 2006; 33; 448 Retrieved 31st May, 2008 from http://crx.sagepub.com/cgi/content/abstract/33/6/448 One of the questions I’ve asked in this project is … Continue reading

Posted in experience, first person learner, first person perspective, first person shooter, fps, immersion, violence | Tagged , , , , | Leave a comment