Category Archives: second life

Show You Tube on the full face of a prim in Second Life

Second Life Blogs: TNT – Second Life Tips & Tricks: [VIEWER 2 TIP] Shared Media: Show YouTube on a FULL prim’s face! (tags: SL second_life video youtube edugames gamerlearner virtual_world) Useful guide to showing just the YouTube video on your … Continue reading

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Critical reflection template, Uni banned from Second Life for griefing, Politics in Second Life

Brownyn Hegarty Critical Reflection process Paper outlining a useful three-step process for critical reflection (tags: education elearning reflection pedagogy practice hegarty bronwyn critical_reflection) Woodbury U. Banned From Second Life, Again – Wired Campus – The Chronicle of Higher Education Fascinating … Continue reading

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Second Life viewer evolves

This video describes some of the new features of the beta for the  updated viewer (essentially just the user interface) for Second Life.

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A chat about games in learning and the line between fun and learning

I had an interesting discussion over Google Talk this morning with Leonard Low, one of my edu colleagues here in Canberra about games and education that started by discussing games on the iPhone. Hope you don’t find the chat-speak too … Continue reading

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Participants needed for research into body image in virtual worlds

(I’ve just copied this directly from The Metaverse Journal in the interests of sharing the love – hope that’s ok) Jon-Paul Cacioli is a Doctor of Clinical Psychology student at Deakin University, and he’s currently conducting a study on body … Continue reading

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That fancy new First Life place – it’ll revolutionise business (you dinosaur)

This is a very cute piece of machinima created with XtraNormal, a tool I intend to explore further, that sells the concept of using the real world to conduct meetings rather than those old fashioned virtual worlds. You can do … Continue reading

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The Metaverse Journal – Australian Virtual World news

I came across this great news site yesterday which focusses entirely on Virtual Worlds – The Metaverse Journal. It’s Australian based as well, which is great news for me and my colleagues. A couple of good posts to start off … Continue reading

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Just Leap In – a fantastic browser based virtual world tool

Screenshots of a room I created in around an hour in Just Leap In – visit it at http://www.justleapin.com/shares/9299:7CWxWoP4 It’s as close as I’ve been able to get to a hospital ward with the available furniture and objects. The ability … Continue reading

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Creating the First Person Learner: Educational Applications of the First Person Shooter game genre (Me, 2008)

Creating the First Person Learner: Educational Applications of the First Person Shooter game genre. Abstract Many students’ initial experiences of Vocational Education and Training (VET) involve spending large amounts of time methodically developing foundation skills and knowledge in their chosen … Continue reading

Posted in activities, activity, casual games, collaboration, controllers, education, elearning, experience, first person learner, first person perspective, first person shooter, game design, immersion, interaction, language, missions, multitasking, research, second life, simulation, structure, training, VET, violence, what is a game, writing | Tagged , , , , | 1 Comment

Second Life and Education blog

  Stephen Downes links to a nifty blog on his site today – it’s called Second Life and Education. (Pretty straightforward title, I like that) It seems to focus pretty well exclusively on Second Life (well duh) while our team … Continue reading

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