Category Archives: what is a game

Don’t bother me Mom – I’m learning! – Ideas from Prensky

Marc Prensky is a significant figure in the games in learning field, with a substantial body of writing and consultant work behind him. He is a big advocate of using the concept of digital learners and digital immigrants to describe … Continue reading

Posted in education, language, promotion, theory, training, what is a game, writing | Tagged , , | Leave a comment

The Australasian Conference on Interactive Entertainment 2008

After a fairly intense year at work and study, it was great to have a chance to wind down a little in sunny Brisbane for the Australasian Conference on Interactive Entertainment. I’m not altogether sure what I was expecting – … Continue reading

Posted in conference, education, elearning, what is a game, workshop | Tagged , , , , , | Leave a comment

Creating the First Person Learner: Educational Applications of the First Person Shooter game genre (Me, 2008)

Creating the First Person Learner: Educational Applications of the First Person Shooter game genre. Abstract Many students’ initial experiences of Vocational Education and Training (VET) involve spending large amounts of time methodically developing foundation skills and knowledge in their chosen … Continue reading

Posted in activities, activity, casual games, collaboration, controllers, education, elearning, experience, first person learner, first person perspective, first person shooter, game design, immersion, interaction, language, missions, multitasking, research, second life, simulation, structure, training, VET, violence, what is a game, writing | Tagged , , , , | 1 Comment

Daniel Floyd on Sex in Video Games

After my slightly all over the shop rant the other day about moral panics, sex and violence in video games, it’s nice to see someone explaining it all much better. Daniel Floyd is a professor at Savannah College of Art … Continue reading

Posted in art, game design, genres, media, what is a game | Tagged , , , | Leave a comment

Further thoughts on : Expositur project (Fuchs and Eckermann)

Fuchs, M. (2001) Expositur – A Virtual Knowledge Space (Theory). Retrieved May 25, 2008 from Syl.Eckermann website http://syl-eckermann.net/expositur/theory.html I came across some additional information written by Mathias Fuchs about this project that raised a few more ideas worth quickly sharing. … Continue reading

Posted in education, elearning, experience, first person learner, first person perspective, first person shooter, fps, fun, game design, games, information, interaction, research, simulation, virtual world, what is a game | Tagged , , , , | Leave a comment

Investigating: Possible applications of First Person Perspective/Shooter games in education

Yep, it’s this old hobby-horse again but I still believe that FPP/FPS games can prove useful in education. Research into this field is still a little scant but I have found some useful stuff – not just about using these … Continue reading

Posted in activities, education, experience, first person learner, first person perspective, first person shooter, fps, game design, games, research, simulation, training, VET, what is a game | Tagged , , , , , , , , , , , | 2 Comments

Interesting Slashdot discussions on games in education

Slashdot is widely considered the place to go for geek discussion about all matters I.C.T related. There have been a couple of discussions up there recently about games in education – what makes the work and what makes them fail. … Continue reading

Posted in game design, mmog, what is a game | 2 Comments