Tag Archives: exploring the CEE

Guess who learnt how to add textures to the 3D game?

Go on – guess 🙂 I’ve spent a good part of the day battling with the FPS Creator segment editor, a tool that allows you to create your own walls/rooms/floors and so on in FPS Creator. This largely came about … Continue reading

Posted in 3D modelling, game design | Tagged , , , | Leave a comment

Gameplay dilemmas in First Person Shooters without the shooting

The further into the process of designing the Exploring the CEE (working title) game, an orientation game to our Flexible Learning Solutions team, the more complicated it seems to get. I’m hamstrung by a few aspects but they mostly all … Continue reading

Posted in education, game design, orientation, promotion, Uncategorized | Tagged , , , , | 2 Comments

Exploring the CEE – a game design document

Well, it’s the beginnings of one anyways – I’ve gotten a little stuck. I’ve been working on a game to be used as an orientation to the services of our team – currently known as the Flexible Learning Solutions team. … Continue reading

Posted in elearning, game design, games, interaction | Tagged , | 5 Comments