Tag Archives: flow

GamesMOOC – Participant contributions (Part 1)

I left out the wealth of participant contributions in my recent overviews of the first five weeks of GamesMOOC and I’m not entirely sure why. I suspect it was because there are so many great contributions, ideas and opportunities for … Continue reading

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GamesMOOC Week 2 – Commercial Of The Shelf (COTS) games and MMORPGs

GamesMOOC this week looked at the use of COTS games in the classroom as well as the notions of Flow (immersion), Fiero (moments of triumph) and the meta (game content and communities of interest outside the actual game) of games. … Continue reading

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