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Tag Archives: lesson plans
Designing missions/tasks/activities in First Person Learners
A couple of useful chats with some colleagues here has lead me to the term First Person Learner instead of the somewhat more unwieldy First Person Shooter with the Shooting. (Although another chat still has me thinking about ways to … Continue reading
Posted in activities, game design, missions, structure
Tagged activities, game design, lesson plans, missions, tasks
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