Tag Archives: moral panic

Daniel Floyd on Sex in Video Games

After my slightly all over the shop rant the other day about moral panics, sex and violence in video games, it’s nice to see someone explaining it all much better. Daniel Floyd is a professor at Savannah College of Art … Continue reading

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Designing the First Person Learner: some general thoughts

The question of violence in FPS games and what this means in a learning (and wider) context often lurks at the fringes of any thinking I do about the First Person Learner genre. The software package that I’m using – … Continue reading

Posted in first person learner, first person perspective, first person shooter, fps, game design | Tagged , , , , | Leave a comment