Tag Archives: research

The Australasian Conference on Interactive Entertainment 2008

After a fairly intense year at work and study, it was great to have a chance to wind down a little in sunny Brisbane for the Australasian Conference on Interactive Entertainment. I’m not altogether sure what I was expecting – … Continue reading

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Thoughts on: Beyond the Shooter Game: Examining Presence and Hostile Outcomes Among Male Game Players (Eastin and Griffiths)

Eastin, M. and Griffiths, R. (2006) Beyond the Shooter Game: Examining Presence and Hostile Outcomes Among Male Game Players. Communication Research 2006; 33; 448 Retrieved 31st May, 2008 from http://crx.sagepub.com/cgi/content/abstract/33/6/448 One of the questions I’ve asked in this project is … Continue reading

Posted in experience, first person learner, first person perspective, first person shooter, fps, immersion, violence | Tagged , , , , | Leave a comment

Thoughts on: Kearney, P. (2005) Cognitive Callisthenics: Do FPS computer games enhance the player’s cognitive abilities?

Kearney, P. (2005) Cognitive Callisthenics: Do FPS computer games enhance the player’s cognitive abilities? Proceedings of DiGRA 2005 Conference: Changing Views – Worlds in Play . Vancouver, BC: DiGRA Kearney developed a highly quantified method for analysing the cognitive abiliities … Continue reading

Posted in first person shooter, fps, multitasking, research, Uncategorized | Tagged , , , , | Leave a comment